Posted by : Unknown Jumat, 06 Desember 2013

source:dota2.gamepedia.com/Critical_strike

Mechanics

Skeleton King performing a Critical Strike. The red number displays the resulting physical damage before reductions.
Critical strike is defined by two values: the critical chance and the critical damage multiplier.
Critical damage is physical damage and is reduced by various types of armor. The red number shown by critical strike is displayed before reductions (this is why illusions don't show very low red numbers). Critical strike does not work against buildings. Because critical strike multiplies the attack damage of a unit, after damage modifiers, it is a scaling ability (unlike the damage of Monkey King Bar's mini-bash ability). All critical strikes are subject to pseudo-random distribution.

Interaction with other passive abilities

  • Critical strike: Multiple critical strike abilities do not independently stack, as they can not trigger on the same hit.
  • Lifesteal: Lifesteal is calculated after critical strikes, which means that it will increase the amount of life you steal.
  • Cleave: If critical strike is triggered, the damage dealt to all units will be multiplied.
  • Bash: Bashes and Critical Strikes can proc off of the same attack, but only bashes that deal physical damage will be multiplied.
  • Illusions: Illusions can use the critical strike ability. (The red number above the unit is damage before the illusion reduction)

Sources of critical strike

Brewmaster - Drunken Brawler
Drunken Brawler icon.png
Critical Chance: 10/15/20/25%
Critical Damage: 2×
Average DPS Increase: 10/15/20/25%
Chaos Knight - Chaos Strike
Chaos Strike icon.png
Critical Chance: 10%
Critical Damage: 1.5×/2×/2.5×/3×
Average DPS Increase: 5/10/15/20%
Crystalys - Critical Strike
Cost 2150
Crystalys icon.png
Critical Chance: 20%
Critical Damage: 1.75×
Average DPS Increase: 15%
Daedalus - Critical Strike
Cost 5550
Daedalus icon.png
Critical Chance: 25%
Critical Damage: 2.4×
Average DPS Increase: 35%
Juggernaut - Blade Dance
Blade Dance icon.png
Critical Chance: 15/20/25/35%
Critical Damage: 2×
Average DPS Increase: 15/20/25/35%
Lycanthrope - Shapeshift
Shapeshift icon.png
Critical Chance: 30%
Critical Damage: 1.70×
Average DPS Increase: 21%
Lycanthrope - Lycan Wolf - Critical Strike
Lycan Summon Wolves Critical Strike icon.png
Critical Chance: 30%
Critical Damage: 1.5×
Average DPS Increase: 15%
Phantom Assassin - Coup de Grâce
Coup de Grace icon.png
Critical Chance: 15%
Critical Damage: 2.5×/3.5×/4.5×
Average DPS Increase: 22.5/37.5/52.5%
Skeleton King - Mortal Strike
Mortal Strike icon.png
Critical Chance: 15%
Critical Damage: 1.25×/1.75×/2.25×/2.75×
Average DPS Increase: 3.75/11.25/18.75/26.25%
Wolf Camp - Alpha Wolf - Critical Strike
Critical Strike icon.png
Critical Chance: 20%
Critical Damage: 2×
Average DPS Increase: 20%

Pseudo-Critical Strike

The following abilities involve a critical strike mechanic, although they are not triggered as a chance on attack.
Bounty Hunter - Jinada
Jinada icon.png
Critical Damage: 1.5×/1.75×/2×/2.25×
Cooldown 12/10/8/6
Passively gives a guaranteed critical strike to Bounty Hunter's next attack.
Tusk - Walrus PUNCH!
Walrus Punch icon.png
Critical Damage: 3× (4× if target has less than 50% health)
Actively gives a guaranteed critical strike to Tusk's next attack.

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