Posted by : Unknown
Jumat, 06 Desember 2013
Source:dota2.gamepedia.com/Gold
Kills
Unreliable gold is earned every time you last hit a creep, tower or Roshan. Each type of creep has its own bounty range.
The first time a hero is killed by a non-neutral/non-ally unit it will give a bonus 200 reliable gold to the killer; this is called First Blood
When there is only 1 assist by a hero to a kill by neutrals or towers, the kill is given to the hero. When there are multiple assists to such a kill, the gold is split amongst all heroes that have assists.
Every time you kill an enemy hero you are awarded with
- (Current streak of dying Hero)+200+(Dying Hero's Level)×9 reliable gold
- 0 if the hero has no kills since last respawn
- 0 if the hero has killed another hero and not died yet
- 0 If the hero has two kills in a row
- 125 Killing Spree (Three kills in a row)
- 250 Dominating (Four kills in a row)
- 375 Mega Kill! (Five kills in a row)
- 500 Unstoppable! (Six kills in a row)
- 625 Wicked Sick (Seven kills in a row)
- 750 Monster Kill!!! (Eight kills in a row)
- 875 Godlike! (Nine kills in a row)
- 1000 Beyond Godlike! (Ten or more kills in a row)
Heroes that are in a 1300 area and not being the killer will be granted a certain amount of reliable gold, depending on total heroes in that area.
- 1 Hero: 125+12×(Dying Hero's Level)
- 2 Heroes: 40+10×(Dying Hero's Level)
- 3 Heroes: 10+6×(Dying Hero's Level)
- 4 or 5 Heroes: 6×(Dying Hero's Level)